Point
/**
* Point
* -----
* ```
* new Point(x,y)
* ```
* ### methods
* - p.turnRight()
* - p.add(p2)
* - p.isEqual(p2)
* - p.copy()
*/
export class Point {
// init
constructor(x,y){
this.x = x;
this.y = y;
}
// point.turRight()
turnRight(){
const {x,y} = this;
this.x = y;
this.y = -x;
return this;
}
// p1.add(p2)
add(point){
const {x:x1, y:y1} = this;
const {x:x2, y:y2} = point;
return new Point(x1+x2, y1+y2);
}
// point.copy()
copy(){
return new Point(this.x, this.y);
}
// p1.isEqual(p2)
isEqual(p2){
return this.x === p2.x && this.y === p2.y;
}
}
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