👔MouseEvent+ext
browser ⟩ event ⟩ type ⟩ mouse ⟩ +ext
extend MouseEvent.
// 🔸 .pointInViewport
// 🔸 .pointInPage
// 🔸 .pointInScreen
// 🔹 .pointInElement()👉 custom
- replit ⟩ click to move ball 
// 2023.01.21 - 12:20 (•) first draft
// -------------------------------------------------------
// ⭐ import
import {vec, linearCombination} from './Vector.js';       // 👔 Vector
// -------------------------------------------------------
// ⭐ MouseEvent + ext
// -------------------------------------------------------
// 🔸 .pointInViewport
// 🔸 .pointInPage
// 🔸 .pointInScreen
// 🔹 .pointInElement()
//
Object.defineProperties(MouseEvent.prototype, {
    
    // 🔸 .pointInViewport
    pointInViewport: {
        get() {
            return vec(this.clientX, this.clientY);
        },
    },
    // 🔸 .pointInPage
    pointInPage: {
        get() {
            return vec(this.pageX, this.pageY);
        },
    },
    // 🔸 .pointInScreen
    pointInScreen: {
        get() {
            return vec(this.screenX, this.screenY);
        },
    },
    // 🔹 .pointInElement()
    // - relative to element's "padding box" origin
    pointInElement: {
        value: function(elem = this.target) {
            const a = this.pointInViewport;
            const b = elem.boundingBox.origin;
            const c = elem.paddingBox.origin;
            // v = a - (b + c)
            return linearCombination([1, -1, -1], [a, b, c]);
        },
    },
    
});
// ⭐ export
export {};        // ES modulereplit ⟩ click to move ball (this example)
const { log } = console
// ⭐️ import
import { $ } from './js/ext/Node_ext.js';        // 👔 Node + ext
import { rect } from './js/ext/Rect.js';         // 👔 Rect
import {  } from './js/ext/Element+boxes.js';    // 👔 Element + boxes
import {  } from './js/ext/MouseEvent+ext.js';   // 👔 MouseEvent + ext
// --------------------------------------------------------------------
// elements
const ball = $("#ball");                    // 👔 Node + ext
const field = $("#field");
const info = $("#info");
const ballSize = ball.paddingBox.size;      // 👔 Element + boxes
const {width: w, height: h} = field.paddingBox.size;
const dx = ballSize.width/2;
// ⭐️ event handlers
// -------------------------------------------------------
// field.onclick
field.onclick = (event) => {
    
    // calculate ball's (constrained) new origin
    const {x, y} = event
        // mouse cursor point
        .pointInElement(field)
        // constrain center in "inset" rect
        .clampInRect(rect(dx, dx, w-2*dx, h-2*dx))    // 👔 Rect
        // translate to top left corner
        .plus(ballSize.vector.times(-0.5));
        
    
    // update ball's position
    ball.style.left = x + 'px';
    ball.style.top = y + 'px';
};
// document.onmousemove
document.onmousemove = (e) => {
    info.innerHTML = `• screen: ${e.pointInScreen}<br>` // 👔 MouseEvent + ext
        + `• page  : ${e.pointInPage}<br>`
        + `• viewport: ${e.pointInViewport}<br>`
        + `• field: ${e.pointInElement(field)}`;
};Last updated
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