🌀CGVector
// 🌀CGVector + 🅿️ Vector2D
extension CGVector: Vector2D {
public var x: CGFloat { dx }
public var y: CGFloat { dy }
public init(x: CGFloat, y: CGFloat) {
self.init(dx: x, dy: y)
}
}
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// 🌀CGVector + 🅿️ Vector2D
extension CGVector: Vector2D {
public var x: CGFloat { dx }
public var y: CGFloat { dy }
public init(x: CGFloat, y: CGFloat) {
self.init(dx: x, dy: y)
}
}
Last updated
Was this helpful?